Dungeon description

Lost City of the Tol'vir is one of the three dungeons in Uldum introduced in World of Warcraft: Cataclysm. It is designed for level 85 players and features the Tol'vir race. Having allied themselves with Al'Akir and Deathwing in exchange for retaining their stone bodies lost in effect of the Curse of Flesh, they now pose a serious threat to the races of Uldum as well as the whole world of Azeroth that must be eliminated at all costs. The forces of Neferset here are led by the mighty djinni - Siamat, Lord of the South Wind.

The instance line is at the lost city's northernmost point of [61, 64] in the Vir'naal River Delta of south-central Uldum. If one kills all the bosses and the minimum number of Trash mobs, the instance should yield around ~975 Reputation with a Tabard, before the Human racial passive Diplomacy and the Guild Perk - Mr. Popularity are taken into account.

Geography

Location: Uldum (it’s a busy zone). West of both Vortex Pinnacle and Halls of Origination in the south portion of the river that bisects the zone. The entrance to the Lost City is at the far northern part of the subzone.

Location

Vir'naal River Delta, Uldum

End boss

Siamat, Lord of the South Wind

Prerequisites

Lost City of the Tol'vir instance has no prerequisites.

Advised level

The advised level for Lost City of the Tol'vir instance is 85.

Player limit

The player limit for Lost City of the Tol'vir instance is 5.

Bosses

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