Dungeon description

The Wailing Caverns in the Barrens is one of the first instanced dungeons (outside of a major city) that lower-level Horde players encounter. It is also worthwhile for Alliance characters to run, though possibly inconvenient, as it is located in Horde territory.

The new Dungeon Finder system should address this since players can teleport to the instance. While the level of relative difficulty is fairly low, this instance is quite large and a minimum of 180 minutes (three hours) should be set aside by players wishing to complete it.

This instance is extremely conducive to solo play for characters of most classes after around level 30 to 35. At these levels one will be all but immune to some of the more troublesome effects, such as the Druids of the Fang's sleep spell. Those under level 40 should exercise caution when pulling mobs.

One primary reason to venture into the Wailing Caverns is for BoP drops from the numerous bosses in the instance. Some of the quest rewards are also highly desirable. Both of the rewards from the H [22] Leaders of the Fang quest are blue weapons, which are likely better than anything one will obtain until Shadowfang Keep.

The quest item, [Glowing Shard], that drops from the last boss, Mutanus the Devourer, leads to a reward of excellent caster shoulders ([Talbar Mantle]). A large portion of random drops are good BoE gear for levels 10-19. Harvesters will find the yields in The Wailing Caverns are better than the surrounding Barrens, if they have the skill to harvest the better materials. Even the poor quality drops are better than ordinary; a stack of typical trash drops is worth around five to ten silver.

History

Recently, a night elf druid named Naralex discovered a network of underground caverns within the heart of the Barrens. Dubbed the 'Wailing Caverns', these natural caves were filled with steam fissures which produced long, mournful wails as they vented. Naralex believed he could use the caverns' underground springs to restore lushness and fertility to the Barrens - but to do so would require siphoning the energies of the fabled Emerald Dream. Once connected to the Dream however, the druid's vision somehow became a nightmare. Soon the Wailing Caverns began to change - the waters turned foul and the once-docile creatures inside metamorphosed into vicious, deadly predators. It is said that Naralex himself still resides somewhere inside the heart of the labyrinth, trapped beyond the edges of the Emerald Dream. Even his former acolytes have been corrupted by their master's waking nightmare - transformed into the wicked Druids of the Fang.

Location

Lushwater Oasis, The Barrens

Races

 Night elf
 Tauren

End boss

Mutanus the Devourer

Prerequisites

Wailing Caverns instance has no prerequisites.

Advised level

The advised level for Wailing Caverns instance is 15 - 25.

Minimum Level

The minimum level for Wailing Caverns instance is 10.

Player limit

The player limit for Wailing Caverns instance is 5 (10).

Bosses

1. Lord Cobrahn
2. Lady Anacondra
3. Lord Pythas
4. Lord Serpentis
5. Kresh
6. Skum
7. Verdan the Everliving
8. Deviate Faerie Dragon (rare)
9. Mutanus the Devourer

NPCs

1. Disciple of Naralex
2. Naralex

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